I am a Graphic Designer & Illustrator from Los Angeles, California, currently working as an in-house designer and art director.
Raised in Glendale, CA, my father, a mechanical engineer, and mother fully supported my love of art from an early age. Inspired by the lines and shapes I would see my father draw on a daily basis, I decided he wanted to draw, as well.
At the age of 9, I started attending private art lessons with a master painter and was instantly recognized for having a strong understanding of color and composition. At the age of 12, I switched to a new art school, with a slightly larger student base. There, I learned multiple disciplines of art: abstract art, sculpting, airbrushing, still-life drawing, and much more.
One fateful day, the instructor’s son, who himself was a designer, asked me if I would like to try my hand at digital art. At this point, I had been using computers for many years, playing with AutoCAD and even building computers from the ground up; I jumped at the opportunity. My love for computer arts (and art in general) has never faltered.
Growing up in city that embraces art, it was all around. In high school, my love was for the arts. Art class was an escape and I spent a lot of time there, even skipping other classes to hang out in there to draw or paint. I was involved in an after school animation program with Bill Matthews (long time Disney Animator during Disney’s Golden years), or Uncle Bill, as we called him.
After high school, I attended The Art Institute of Los Angeles and Art Center College of Design in Pasadena. At Art Institute, I won awards for my design and composition for multiple projects. Several pieces of work were prominently displayed around the school.
Today, I am an in-house designer and art director. I continue my pursuit of knowledge in all subjects, but mostly art. I work to develop new techniques and a new style with every turn. The world inspires, and I can only hope to do the same. I love a challenge; it’s the only way to innovate and progress.